Redo: Grimoire System in the Apocalypse

Chapter 126 - (126) Taming Skeletons



The card began to glow as a circular Formation appeared over the head of the selected Skeleton. A semi-transparent cylinder dropped down from the Formation, covering the creature.

The cylinder let off a light blue glow, and the Skeleton began to bash its bow up against the walls. It struggled hard to get out, even slightly cracking the glass-like surface.

After about half a minute of struggle, the creature finally began to relax. Geth watched curiously as the Skeleton stood inside the glass, looking towards him.

The other Skeletons were still firing arrows, oblivious to the struggles of their comrade.

The cylinder faded away, the creature disappearing along with it. Geth looked down at the card in time to witness a picture of a weakened Skeleton and its info materialize.

He didn\'t take the time to look at the card. After putting one of his free SP into the Skill to move it to Level 1, his success on Tier 2 creatures had moved to 44%. 

He got to work, choosing to use the cards to capture as many Archers as possible. The process was similar for the others.

A cylinder would appear and entrap them. If the creatures broke the Formation, the taming failed.

If they couldn\'t break the Formation within half a minute, the taming was successful.

In total, Geth managed to tame 4 Skeletons. The other two Taming Cards shattered in his hands.

He cast Mass Invocation, killing the remaining Archers. The room was empty, aside from himself and the absurd treasure chest.

Geth watched the thing struggle to leap out of the mud. It didn\'t have arms or legs, just a big mouth and sharp teeth.

"Well, it doesn\'t look like you\'ll be going anywhere for a while," He said while looking down at the creature.

Geth leaned his back against a nearby wall and laid the four Taming Cards out on the ground. The Skeletons depicted in them all had similar poses and appeared incredibly fragile.

His eyes turned towards the information projected from the card, and he understood why.

***

Skeleton, Lvl 1

HP- 20

MP- 50

Strength- 1

Agility- 10

Defense- 2

Wisdom- 2

Intelligence- 10

Skills:

None

Equipment:

None

***

Geth looked at the weakened creatures in disappointment.

"So it looks like I have to train these guys from scratch." Geth let out an exasperated sigh as he poured Mana into the cards again.

Four Skeletons appeared before him, their bones barely staying in place.

"Geez, I feel like I could sneeze, and you\'ll be blown to pieces."

Geth looked around in his storage items and soon found enough pieces of Rare equipment to outfit them. Their Attributes shot up from the bonuses, instantly making them stronger than before the Taming process.

"That\'s better, but we still need to get you Leveled up." He looked over at the chest stuck in the pit.

:Mimic, Lvl 50; HP-8,036/8,400:

Geth pulled a few hundred arrows out of his storage and allowed them to pile on the ground.

"Kill it."

He watched his new tames pick up the arrows and struggle to draw back the bowstrings. 

Some arrows would fall harmlessly to the ground, while others would bounce off the Mimic. The highest damage figure he saw was 13.

Sigh

"I guess I\'ll be sitting here for a while."

After sifting through his storage items some more, he found a few Strength Gems to socket into the Skeleton\'s gear.

\'It doesn\'t help with their terrible aim, but at least they can draw the bowstrings back.\' He chuckled at the creatures.

Most arrows flew way over the Mimic and skittered uselessly across the floor. The ones that struck were causing around 50-60 damage.

\'It\'s a start,\' He shrugged.

Geth leaned back against the wall and rested while he watched the Skeletons. The pile of arrows was long depleted before the Mimic was killed.

It was comical watching the Skeletons run around the room to pick up the stray arrows.

\'Albus, will they die if I use my Skills to buff or heal them?\'

\'No. The Skeletons are now held together by your Mana.

Any ally, party member, or citizen of your city can use healing magic on them. An enemy\'s healing will have adverse effects, however.

I suggest making sure they have plenty of Wisdom Gems in their sockets to keep that from happening.\' Albus closed with that final statement.

Geth cast Mass Invocation and buffed them all even further with a massive amount of Strength and Wisdom. With their minds working faster, it didn\'t take as long for their precision to increase.

The Mimic died only 10 minutes after buffing his tames. The chest was skewered with hundreds of arrows, making it look like a giant pincushion.

The Levels of all of the Skeletons skyrocketed after killing the Mimic! The Skeleton that dealt the final blow instantly jumped to 25!

The other three Skeletons each gained just over 10,000 experience each and reached Level 16. Geth was a bit upset when he thought about how long it took him to switch classes.

Even after his time in this Dungeon, he\'d only gained two Levels, pushing him to 45. He turned back to the Skeleton\'s information.

\'Oh? That\'s interesting. I get to control the path that they take?\' He thought as he looked at the holographic display.

Each of the four cards displayed Skills to choose from for every Major Level that they hit. On top of that, they had earned just as many Attributes to distribute as a Human would have.

Geth glanced over the creatures and back through the weapons that he had available. He swapped one of their bows out with daggers and a set of throwing knives.

\'Maybe I can have this one become some type of Assassin. It\'s too late for the one that already reached Level 25,\' He thought.

\'You should choose their Skills carefully. Remember, you only have five slots available for tames.\' Albus reminded him.

Geth nodded and turned again to look at the available Skills to choose from.


Tip: You can use left, right, A and D keyboard keys to browse between chapters.